![]() The maximum amount of trains that can go to the train stop ("train limit") can be set by the circuit network. If a train is scheduled to go to a disabled train stop, it will skip it and move to the next one (or route to an enabled train stop with the same name if one exists). Train stops can be enabled or disabled using the circuit network. This is represented by a penalty to the pathfinding distance, which usually forces a train to pick a "shorter" path. Trains will attempt to avoid routes that pass through stops that are not designated as the next destination. If the train limit is lowered below the amount of trains that currently have the stop reserved as their destination, those trains will continue to go the stop. Only the set amount of trains may reserve the train stop as their destination when trying to path to it. This distance is influenced by trains on the track, in addition to rail distance, so empty train stops are preferred over occupied train stops if the empty stop is not too far away.Īdditionally, it is possible to set a train limit for train stops via their GUI or with the circuit network. "Closest" in this case does not mean rail distance, instead the pathfinding distance is used. Train stops with the same name count as the same "station", and trains will always try to got to the closest stop. This can be used to create loading and unloading stations for trains. Every placed train stop will appear as a possible stop in the scheduling area of a train's GUI. Train stops are used to denote a place for a train to stop.
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